Let's change the setting of the sunlight and skylight to MR sun and MR sky and for fast calculation of Global illumination and activate the mr sun photons. Now let's take a look at some materials actually I prefer to render some objects with ambient. For the fast calculation of global illumination, let's activate mr Sun Photons (Fig.02). Fig. 02 Now let's take a look at some materials. Actually, I prefer to render some objects with ambient occlusion in Max before doing an occlusion pass. - Latest news - Exclusive Shop Offers - Preview early content - Plus much more Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed 3ds Max 932 Tuts Maya 361 Tuts ZBrush 508 Tuts Blender 51 Tuts. Hello, I am Nabil Chequieq and welcome to my tutorial, you will learn how to light and set up some materials for a nice result in a shorter time. To start make sure you are working in a metric unit with realistic proportion, first I. HTTP /1.1 200 OK Date: Sat, GMT. Content-Type: text/html; charsetUTF-8 Transfer-Encoding: chunked Connection: keep-alive Set-Cookie: _cfduidd3c1fe73a3639ccd4b81c72b69e5c03c ; expiresSun, 06-May-18 GMT; path m; HttpOnly. Vary: Accept-Encoding X-Powered-By: PHP/ Expires: Thu, GMT. Cache-Control: no-store, no-cache, must-revalidate, post-check0, pre-check0. To start, make sure you are working in a metric unit with realistic proportions. First I've used a daylight system (Fig.01). Fig.01 Change the setting of the sunlight and skylight to mr Sun and mr Sky. My name is Nabil Chequieq, from Morocco, and in this tutorial you will learn how to light and set up some materials that will give a good result while also having a fast render time. Pragma: no-cache Set-Cookie: PHPSESSID 25ee8fj5csdo9i50c8tv9093c2; expiresSat, 13-May-2017 GMT; Max-Age604800; path m. Set-Cookie: uniqueView64dc093ae06a92c0e5e0cce224755a10; expiresSat, 06-May-2017 GMT; Max-Age1800; path m; httponly. Server: cloudflare-nginx CF-RAY: 35aec0be0b964e2a-DME Keep up-to-date with Free tutorials! Sign up to our twice-monthly newsletter today for the latest tutorials, interviews and product information. MODO 39 Tuts LightWave 70 Tuts CINEMA 4D 49 Tuts Photoshop 1066 Tuts. Add to Favourites Lighting Rendering in 3dsmax using mental ray - Interior. By Nabil Chequieq Your Rating: (Score 3.78 out of 5 after 27 Votes) 254663 Views 9 Comments 9 Date Added. For that, the archdesign materials have a section called Special Effects where we can activate Ambient Occlusion (Fig.03). Fig. Related Tutorials Texturing Image Breakdown: Slums by Richard Tilbury published on Keywords: scene, slums, building, texturing, max, (51) Making Of 'The Cave' by Nicolas "Sparth" Bouvier published on Keywords: scene, cave, dark, (0) For the wall I used a little bit of noise in Bump map. Page 1 Page 2 Page 3 Copyright. All Rights Reserved.